GSC Game World hat den ersten Patch für S.T.A.L.K.E.R. 2 in Aussicht gestellt. Er erscheint irgendwann in dieser Woche und die englischen Patchnotes lesen sich folgendermaßen:
Issues and memory allocation failures, which previously caused the game to exit unexpectedly, particularly around rendering, skeletal meshes, and quest-related cutscenes.
Several bugs blocking the main quest progression, NPCs getting stuck in objects, incorrect quest markers, and issues with quest cutscenes.
Revision of the main quests (like Visions of Truth or A Minor Incident) to ensure smooth transitions, avoiding rare cases of players not being able to proceed further.
Fixing the price of the weapons with upgrades installed compared to their value without attachments.
NPCs behavior, including the way they act when lacking a shelter during the Emissions.
Rarely missing facial animations, misplaced NPCs, and visual inconsistencies like detached heads and clothes clipping.
Quality and stability improvements of the visual effects.
Issue where players were unable to close the trade screen after putting ammo in a wrong slot while playing on a gamepad.
Quest notifications now showed correctly during dialogues.
Corrected texts and missing interaction prompts.
Analogue sticks dead zones bugfixes.
A-Life system bugfixes.