S.T.A.L.K.E.R. 2 – dritter Patch verfügbar

GSC Game World hat mittlerweile schon den dritten Patch für S.T.A.L.K.E.R. 2 veröffentlicht. Die englischen Patchnotes lesen sich folgendermaßen:

Crashes and memory leaks:

Multiple ACCESS_VIOLATION_ERROR fixes.
Multiple LowLevelFatalError crash fixes.

Controls adjustments:

According to your feedback, we adjusted following parameters/values to decrease input lag on keyboard+mouse input:

Mouse Smoothing is disabled by default.
Mouse Acceleration is disabled by default.

Additionally, default values of mouse sensitivity were updated to allow a predictable default experience for our players with new values of two parameters mentioned bellow:

Camera sensitivity: 25%.
Aim sensitivity: 15%.

Main and Side missions:

Fixed issue with Monolithians that were able to chase player outside the X-5 lab during the In Search of Past Glory mission.
Fixed an issue where the NPCs Hamster and Ricochet would die after trying to enter a building during the mission On the Edge.
Fixed issue with Bayun cat which could despawn before player loots a collar from it during In the Name of Science mission.
Fixed issue with player potentially locking oneself during Dangerous Liaisons mission.
Fixed issue with Roosevelt becoming hostile upon noticing a player going stealthily through the Commissary during King of the Hill mission.
Fixed an issue when Sava despawns in front of the player after the dialog in the bunker during A Heavy Burden mission.
Fixed issue with NPC’s despawning when player successfully finishes Legends of the Zone mission.

AI:

Fixed an issue with mutant bodies stretching after a shot from an automatic weapon.
Fixed an issue that caused NPCs to block the doors during the Back to the Slag Heap  mission.

Balance:

Fixed issue with Sidorovich not selling certain ammo types.

Saves:

Fixed issues with missing player saves after a hard reboot of the PC/Xbox.

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