ARC Raiders: Patch Notes zu Update 1.2.0 – Bringt neue Gegner und eine Map

ARC Raiders hat erst kürzlich sein erstes großes Update angekündigt und dieses bringt euch neue Gegner und eine Map mitsamt Community-Aufgaben. Wir zeigen euch in den Patch Notes, was noch geändert wird.

Wann wurde der Patch veröffentlicht? Der Patch wurde erst kürzlich am 13. November um 10:30 Uhr deutscher Zeit veröffentlicht und das auf allen Plattformen. Auf Steam beträgt das Update rund 9,4 GB und bringt dabei neue Inhalte ins Spiel.

Es handelt sich hierbei um das erste große Content-Update für ARC Raiders und dieses bringt Dinge ins Spiel, die euch vor neue Herausforderungen stellen sollen.

Patch Notes 1.2.0 in der Übersicht

Was ändert sich mit dem Patch? Auf dem offiziellen Blog-Post von ARC Raiders wurden die Patch Notes von Update 1.2.0 auf Englisch aufgelistet und diese könnten den ein oder anderen freuen.

Es gibt neue Inhalte zu entdecken, darunter das Live-Event rund um die neue Map Stella Montis. Abseits davon gibt es aber auch Bug-Fixes und Nerfs. Folgendes könnt ihr erwarten:

Patch Highlights

Reduced character movement latency on server to improve the “desync” problem where it looks like you get damaged even after behind cover.

Fixed an issue that prevented players from completing quests involving multiple objectives or item collections within a single round.

Fixed various achievements not working correctly. Players will need to redo some achievements with only one objective item (e.g. “Destroy the Queen”) while achievements with multiple objectives will only need parts of them completed again.

Reduced delay between shooting at ARC and seeing impact effects on the target.

Fixed various locations where players could fall through the terrain.

Balance Changes

Items:

Wolfpack

Value: From 3,000 to 5,000 Coins

Crafting:

Before: 2 Refined Explosives + 2 Sensors

Now: 3 Refined Explosive + 2 ARC Motion Cores

ARC Motion Core & ARC Circuitry

Unlock:

Before: Refiner LVL 3

Now: Refiner LVL 2

Crafting:

Before: 6 ARC Alloy

Now: 8 ARC Alloy

Launcher Ammo

Value: From 100 to 200 Coins (this doubles trader cost for launcher ammo)

Crafting (6 ammo):

Before: 5 Metal Parts + 1 Crude Explosives

Now: 4 Metal Parts + 1 Refined Explosives

Spotter Relay

Value: From 5,000 to 2,000 Coins

XP:

Reduced XP per Damage from 3 to 2 for:

Bastion

Bombardier

Rocketeer

Leaper

Reduced XP for Looting ARC parts:

Bastion: From 500 to 250

Bombardier: From 500 to 300

Increased XP for Looting ARC parts:

Rocketeer thruster: From 200 to 500

Leaper leg: From 200 to 500

Content and Bug Fixes

Achievements

Fixed various achievements not working correctly. Players will need to redo some achievements with only one objective item (e.g. “Destroy the Queen”) while achievements with multiple objectives will only need parts of them completed again.

Animation

Fixed an issue where weapons were automatically slung when throwing grenades.

Fixed an issue where weapons were sometimes hidden when using deployables.

Improved camera behavior to prevent clipping through walls and objects while jumping.

ARC

Fireball enemies will no longer get stuck on security gates and will pursue the player accordingly.

Fixed a bug where the Surveyors fleeing behavior could move it out of playable area.

Fixed a bug which caused some enemies to take more fire damage than intended.

Audio

Added a System Default option for voice chat input and output devices to follow your operating system’s default.

Breathing audio has been adjusted for better balance between players with and without helmets. Breathing sounds are also less audible over distance.

Added different audio effects to Scrappy while wearing various helmet cosmetics.

Cosmetics

Fixed an issue where party members would initially appear with the base appearance.

Maps

The Dam Battlegrounds

Fixed locations in The Dam where players could fall through the terrain.

Fixed some collision issues on The Dam where players could get stuck.

Buried City

Fixed locations in Buried City where players could fall through the terrain.

Fixed various flickering and clipping issues in Buried City.

Fixed some locations where players could get stuck in the subway stations in Buried City.

Spaceport

Sealed one of the rooms in Spaceport’s Departure Building, making it require breaching to access. The loot inside was adjusted to fit the effort required to enter.

Fixed an issue where certain doors could not be breached from the inside in the Launch Tower.

Blue Gate

Fixed an issue where players could get trapped in the Blue Gate Control Room.

Hatches

Fixed an issue where successfully entering a raider hatch did not grant immunity to damage and knockbacks.

Increased interaction distance for raider hatches.

Miscellaneous

Reduced character movement latency on server to improve the “desync” problem where it looks like you get damaged even after behind cover.

Reduced delay between shooting at ARC and seeing impact effects on the target.

Adjusted blueprint drop rates from Raider Containers.

Interacting with Probes, Husks, Raider Caches, etc. now counts towards looting container objectives.

Fixed a bug where players would sometimes become unable to perform any actions if they were downed while holding a carriable object and then revived.

Fixed an issue where you could not loot or knock out DBNO players on steep slopes.

Field crafting selection now stays on the same item after crafting.

Movement

Vaulting is now smoother.

UI

Added an inventory item menu option for splitting stacks.

Removed Thumb Mouse Button from the Escape action in menus to prevent unintended back navigation when that button is bound to Push-to-Talk.

Added a confirmation message after submitting a player report to clearly indicate that the report was received.

Certain enemy salvage items will no longer auto-assign to Quick Slots when looted (e.g. Wasp Driver), preventing unwanted quick slot fills.

Prevent showing blocked Discord users in the social screen when the Discord integration is on.

Changed the styling of some UI input hints.

Utility

Fixed an issue where the Blaze Grenade Trap could deal more damage then intended.

Reduced Tick attachment time for the Anti-Tick Field augment passive from 1 second to 0.5 seconds.

Fixed an issue where a prompt would get stuck while fighting off Ticks at the same time as the Anti-Tick Field passive being active.

Smoke clouds from items are now always visible at the same range as players.

Fixed an issue where the Trigger ‘Nade explosions could bypass the brief invulnerability when entering DBNO, causing instant elimination. Invulnerability now correctly applies on downing.

Fixed a bug allowing players to use the Snap Hook to go out of bounds in the Spaceport bunker.

Weapons

Fixed an issue where firing while standing close to walls could cause bullets to veer sideways instead of following the crosshair.

Quests

Fixed an issue that prevented players from completing quests involving multiple objectives or item collections within a single round.

The Greasing Her Palm quest in Spaceport now includes more thrusters that will complete the objective.

Mehr zum Thema

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Solo-Spieler in ARC Raiders arbeiten zusammen, um ein Rätsel zu lösen, aber ein Twitch-Streamer hintergeht die ganze Lobby

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ARC Raiders: Blueprints farmen – So findet ihr Pläne für die Anvil, Wolfpack und mehr

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shroud zielt in ARC Raiders so gut, dass Spieler ihn für einen Cheater halten, jetzt äußert sich einer der größten Streamer von Twitch

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Die Entwickler arbeiten seit dem Release unermüdlich daran, die Spieler mit ihrem Support zufriedenzustellen. Auch gegen Cheater gehen sie vor und wenn ihr zufällig in einer Runde mit ihnen wart und verloren habt, erhaltet ihr sogar euren Loot zurückerstattet. Mehr dazu erfahrt ihr hier: ARC Raiders bannt nicht nur Cheater im Spiel, es entschädigt auch die Opfer

Der Beitrag ARC Raiders: Patch Notes zu Update 1.2.0 – Bringt neue Gegner und eine Map erschien zuerst auf Mein-MMO.

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